Crazy Time Bonus Rounds Explained: How Cash Hunt, Pachinko, Coin Flip and Crazy Time Work
- Category: Pics |
- 31 Oct, 2025 |
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Crazy Time is a live game show built around a giant money wheel and four headline bonus rounds. The structure is fixed: the main wheel decides whether a base number pays or a bonus opens, and a separate Top Slot attaches a multiplier to one specific spot before the wheel stops. Each bonus follows a strict script on camera and settles as stake multiplied by the final on-screen value for that player. With the order of operations clear, the action reads cleanly from trigger to payout without ambiguity.
The Base Wheel and the Top Slot
The host spins a 54-segment wheel that mixes number segments with four labeled bonus segments: Cash Hunt, Pachinko, Coin Flip, and Crazy Time. Simultaneously, a Top Slot above the wheel spins on two reels. The left reel selects a bet spot from the same set of labels as the wheel, and the right reel selects a multiplier. When the reels align horizontally, that multiplier attaches to the selected spot for the current round. If the main wheel then stops on that exact spot, the attached multiplier applies to the payout or to the bonus that opens.
The universal flow from trigger to settlement follows a short, rigid sequence. The notes below lock the timing with no hidden steps.
1. The host spins the main wheel while the Top Slot spins above it.
2. The Top Slot stops; if both reels align on a bet spot, a multiplier attaches to that spot.
3. The wheel stops; if it lands on a number, the base game pays; if it lands on a bonus, that bonus opens for those who backed it.
4. If the Top Slot attached to that same bonus, the system scales all values used inside that bonus immediately by the Top Slot number.
5. The bonus procedure runs to completion and produces a visible multiplier for each participating player or cohort.
6. The platform pays stake multiplied by that multiplier and returns to the base wheel.
Cash Hunt
Cash Hunt is a pick-and-reveal bonus on a large grid. The screen fills with a uniform array of targets—cupcakes, hats, stars, badges, and other icon tiles—and the real multipliers sit hidden behind them. At the start of the bonus, the board shuffles. The shuffle moves the hidden multipliers independently of the symbols on top, so the artwork never signals where larger prizes sit. The host announces the countdown, the interface switches to a crosshair that snaps to grid coordinates, and players receive a fixed window to aim and lock one target.
Each participating player selects exactly one target and locks the pick before the timer expires. The board continues to animate for visual flavor, but the server records the instant the pick is confirmed and stores that exact coordinate. If a player does not submit a pick before the deadline, the system registers a random target to ensure settlement. When the Top Slot matched Cash Hunt on the trigger spin, the platform multiplies every hidden value across the grid by the Top Slot number before the shuffle and before the pick phase.
When the timer reaches zero, the reveal occurs in a single frame. All targets open at once and display the multipliers beneath them. Every player receives the value under the target that player locked. The round does not force a shared result; two players in the same session can receive different numbers, and both outcomes settle exactly as displayed. The scene clears and the camera returns to the base wheel for the next spin.
The short checklist below condenses the Cash Hunt flow and fixes the timing of every action.
• The bonus opens; the platform applies any Top Slot multiplier to the full hidden set and then shuffles the board.
• The countdown begins; each player aims a crosshair and locks one target before the timer ends.
• The reveal displays all hidden values simultaneously; each player’s locked target defines that player’s result.
• The platform pays stake multiplied by the displayed value and closes the round.
Pachinko
Pachinko moves the action to a vertical peg board with a row of prize pockets at the base. The host stands at the top edge, where a series of drop positions line the entry. The bottom row shows printed numbers and at least one pocket labeled “DOUBLE.” Before the drop, the overlay displays the current values assigned to those pockets. If the Top Slot matched Pachinko on the trigger spin, the platform multiplies each printed pocket by the Top Slot number before the first release.
The host selects a drop position and releases a single ball. As the ball descends, it deflects left and right at each peg, so the path depends on the geometry of the board and the entry point. The landing pocket finalizes the outcome. When the ball settles in a numbered pocket, the round ends and the platform pays stake multiplied by that number. No post-landing mechanism alters that result.
Pachinko contains no player decision inside the bonus. All participants who backed the round watch the same drop sequence and receive the same final multiplier. The camera follows the ball and then frames the landing pocket in close-up, so the settlement number remains on screen until the payout post rolls.
Coin Flip
Coin Flip resolves with a single flip of a two-sided coin. The coin has a red face and a blue face. Before the flip, the system assigns a visible multiplier to red and a visible multiplier to blue and pins both values on the studio overlay. If the Top Slot matched Coin Flip on the trigger spin, the platform scales both numbers by that value before the flip. The host places the coin in the flipping device, confirms the red and blue assignments on camera, and triggers the flip.
The device lifts the coin, the coin rotates, and it drops back into the cradle. The face that lands upward defines the outcome without a second step. A red face pays stake multiplied by the red number, and a blue face pays stake multiplied by the blue number. The overlay freezes on the winning color and the round ends.
Crazy Time
Crazy Time shifts to a dedicated studio that houses a huge multi-segment wheel and three colored flappers. If the Top Slot matched Crazy Time on the trigger spin, the platform multiplies every printed segment value across the big wheel before the bonus spin. Players then choose a flapper color—green, blue, or yellow—using a countdown interface. Selections lock at the end of the timer, and the host spins the big wheel.
The wheel shows numbered segments and segments labeled “DOUBLE” and “TRIPLE.” The three flappers sit at fixed points around the rim, so they point to different segments after a single spin. Settlement reads the pointer that matches the color each player selected. A player who chose green receives the number under the green pointer; the blue and yellow pointers do not affect that player’s result. The same mapping holds for the other colors, and the overlay presents all three pointers at every stop for clarity.
When the pointers stop on numbers across the three colors, the platform pays stake multiplied by those numbers and ends the round for the respective cohorts. When a pointer stops on “DOUBLE” or “TRIPLE,” the players tied to that color stay in the bonus. The platform raises every segment value across the entire wheel for that cohort, and the host performs another spin. Players on the other colors settle immediately on their numbers from the previous stop and exit. The respin sequence continues for the active color until its pointer lands on a number, at which point the platform pays that value and closes the bonus for that cohort.
The numbers shown on the big wheel during Crazy Time always include any Top Slot scaling from entry and every raise earned by the active cohort. The overlay keeps those values visible between spins, and the host states the updated ladder before each respin. Because cohorts split by flapper color, later respins for one color never reopen results for players who already settled on another color.
The decision structure inside Crazy Time is short and rigid. The list below sets each action in order and specifies who remains active after each step.
• Players select a flapper color and lock the selection when the countdown closes.
• The host performs the first spin; each pointer indicates a result.
• Players on pointers that show numbers settle and exit; players on a pointer that shows “DOUBLE” or “TRIPLE” remain in the round.
• The host spins again for the remaining cohort with raised segment values.
• The process repeats until the active pointer lands on a number; the platform pays that number to the remaining cohort and closes the bonus.
Putting the Four Bonuses Side by Side
All four bonuses share a single settlement formula and the same Top Slot rule, yet they deliver distinct pacing and agency. Coin Flip resolves in one step and involves no choice. Pachinko involves no choice but allows extension through chained doubles before a numbered landing ends the sequence. Cash Hunt involves a single personal pick and ends on the reveal without continuation. Crazy Time involves a personal pick and allows extension through raises until the chosen color lands on a number. Each round shows its values without concealment and resolves in a defined end state.
The Top Slot behaves identically across the set. It attaches before the first actionable step inside the bonus and scales the values used by that round. In Cash Hunt, it scales the entire hidden grid before the shuffle. In Pachinko, it scales the printed pocket row before the first drop. In Coin Flip, it scales the two color numbers before the flip. In Crazy Time, it scales all segment values on the big wheel before the first spin. Because the attachment occurs at entry, later steps do not reorder or dilute it; raises apply on top of it, and settlement reads the final on-screen number.
Two further consequences follow directly. First, personal picks inside Cash Hunt and Crazy Time select from a distribution that already exists; the pick decides which value applies to the individual player and does not rewrite the board or the wheel. Second, shared-path bonuses deliver one result to all participants in the cohort and close upon resolution. With those boundaries in place, every scene reads clearly on screen and in the settlement record.
Clear answers on timing, scaling, and settlement
Several statements remove the remaining gray areas. The Top Slot attaches before any pick, drop, flip, or spin inside a bonus and scales the relevant values in a single step. Cash Hunt reveals exactly one value per player and ends without a second pick or a rerun. Coin Flip pays the color that lands face up after the pre-flip assignment has been displayed; the device does not offer a redraw.
